A quick overview of the basic interface elements. Also introducing the Help System.
All about node basics: creating, positioning, deleting, selecting, etc.
What are wires and how to make or break a connection between nodes. Also: adapting the wire style and hiding.
About the other type of griptools.io wires: "Multi-Connectors" and "Stage Boxes"
There are several settings to personalize, like wires etc. But also important are sample speed, port numbers, and safety.
griptools.io has a comfortable number of ways to see a value. Here we introduce 5 meters. Each has a specific application.
How to use your joystick, steering wheel or gamepad.
MIDI is an interesting way to get motion into griptools.io There are a lot of control surfaces out there. Here are the basics to get MIDI into griptools.io
OSC stands for Open Sound Control. It's a protocol for communication between computers an other multimedia devices. Use input from a range of equipment and controllers.
Some input devices, like MIDI, deliver analog input only. Even if it has only 2 states: On/Off (1/0). MIDI buttons are an example. This video shows how to use them.
griptools.io has build-in CINEMA 4D support. This video shows how to use 3 MIDI input channels to control the rotation of a C4D "Cube" object.
The advanced griptools.io plugin for C4D can send feedback, so you can use C4D as a superb input device!
Design the motion and control 3 servos with the Step Sequencer node.
In the first Step Sequencer tutorial we build a little "industrial robot" and created the motion for 3 servo motors. Now we are going to use this motion to control a virtual robot in C4D.